The application process has now ended as we move to an open for all beta release. Thanks to Nikita Krapivin for helping me.
However, when it comes to discussing the beta with us and reporting all bugs/issues we ask you to use our Helpdesk forum's Beta section, which is currently private, but you will be given access to and a link to use when we contact you to say you have been accepted. Source code included Very special thanks to babyjeans for helping me port BorderToggler to Windows.Once you have access to the beta you are freely permitted to share your work and show off the beta version via tutorials/streaming, etc. Built-in support for adding third-party extensions to your game, such as Analytics, Ads, Video Players, etc. Access the YYC and build the code for your chosen platform fast and without using the VM (virtual machine). However, we would ask that you use these betas in such a way that you are focusing mainly on trying out the new functionality and making sure that changes to existing functionality seem to fit with what you would expect, rather than simply trying to use it as a production IDE and carrying on with your own game project. Access the latest pre-release builds for GameMaker Studio 2.
Your projects will also be converted the first time you open them in 2.3.0, so you can also play with your projects safe in the knowledge you have a backup which still works in 2.2.5. Since then it has been used to create several popular games and game prototypes including such titles as Hotline Miami, Spelunky, Nidhogg, Badlands and many more. 10th May 2021, Edinburgh: YoYo Games today announced the launch of Little Town a major new game-making tutorial which teaches students and hobbyists game development with GameMaker Studio 2, the world’s leading 2D game development engine. GameMaker is a cross platform 2D focused game engine first released back in 1999.
Just to note, there is no longer a separate “beta branch” to opt into – this Beta install is a secondary installation and does not share info with your 2.2.5 install, so you don't need to modify your existing GMS2 setup in order to take part. Yesterday GameMaker Studio 2 was finally released.
Once we have accepted you into the beta, you will be able to access the installer from the Downloads page of your YoYo Account. We will gradually be letting users into the beta based on when you apply via the application form linked-to at the end of this blog post.
This major update introduces a huge number of improvements to the software, including: new Sequences and Animation Curve asset types a new, streamlined project format the resource tree is now the Asset Browser and allows new ways of creating, managing, tagging, and filtering your assets and all the many GML changes that we previously detailed in this blog.